Welcome to the post apocalyptic world of Downcycling!
Work your way through the puzzle laid out by the machines.  Using the network bypass to take control of the NOMADbot, make your way to the radiation chunk dispensers, and carry the radiation chunk with you to break down the systems protecting the doors!  However, be careful! Those radiation chunks will also slowly decay your connection to the NOMADbot.  Watch your connection and residual radiation levels in the top left.  Press E to interact with the rad chunk, and C to crouch, reducing the noise made by the NOMADbot.  Make sure the bots don't find you!

MacOs build is probably broken and unusable, we have no way to check. Sorry!



Patch 1: Fixed death on moving platform


Postmortem by Marcin:

The game is a playground for me, testing new ways of modifying behavior based on items on a character, it was a total disaster to work with, even if the end result worked, it was not intuitive for other developers, inventory system is pretty ok, but didn't get a lot of use due to scope cut, I implemented a lot of around the game systems which I'm proud of like music playback during audio volume change, input rebinding, input icons, but these things don't make a game alone, they will see more use in future games, which is fine by me. GDScript is a lot more convenient to work with than C# or C++ for games as simple as this one, as a mainly Unity game developer, so far I'm very happy with Godot Engine, I strongly consider it for my next games.

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Download
downcycling-linux-arm64.zip 67 MB
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downcycling-macos-x86_64.zip 103 MB
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downcycling-windows-x86_32.zip 76 MB
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downcycling-linux-x86_64.zip 67 MB
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downcycling-windows-x86_64.zip 75 MB

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